// strike_book.c

inherit ITEM;

void create()
{
        set_name("掌法总谱", ({ "shu", "book" }));
        set_weight(50);
        /*if (clonep())
                set_default_object(__FILE__);
        else*/
        {
                set("unit", "本");
                set("long", "这是一本薄薄的小册，上面密密麻麻的写满了蝇头小楷，手势图形。\n");
                set("value", 500);
                set("material", "silk");
                set("skill", ([
                        "name":        "strike",        // name of the skill
                        "exp_required":        0,        // minimum combat experience required
                        "jing_cost":        20,        // jing cost every time study this
                        "difficulty":        20,        // the base int to learn this skill
                        "max_skill":        30        // the maximum level you can learn
                ]) );
        }
}